3D Game Engine Design

The Morgan Kaufmann Series in Interactive 3D Technology (Series)

David H. Eberly Author
(2006)

Real-Time Collision Detection

The Morgan Kaufmann Series in Interactive 3D Technology (Series)

Christer Ericson Author
(2004)

Visualizing Quaternions

The Morgan Kaufmann Series in Interactive 3D Technology (Series)

Andrew J. Hanson Author
Steve Cunningham Author of introduction, etc.
(2006)