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To save the world, first they must find the weapons that would destroy it.
With the return of Brighthart all but assured, Victor Claye sets off with another hastily assembled team, hoping he can beat his creator at her own game. Of course nothing is ever simple when magic is involved. First they must travel into the magically tainted land of Tajikia, jump through a portal into another world and... rescue a princess? Kidnap a princess? They need to move a princess somewhere at the very least.
Find out just how many new laws this odd ensemble can break as they travel across Caer Innar, and beyond in book five of the Three Crowns!