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Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated. In this fascinating volume, Gabriella Giannachi analyses the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including
*Blast Theory
*Merce Cunningham
*Eduardo Kac
*Forced Entertainment
*Lynn Hershman
*Jodi Orlan
*Guillermo Gómez-Peña
*Marcel-lí Antúnez Roca
*Jeffrey Shaw
*Stelarc.
This is the first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts. Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life.
*Blast Theory
*Merce Cunningham
*Eduardo Kac
*Forced Entertainment
*Lynn Hershman
*Jodi Orlan
*Guillermo Gómez-Peña
*Marcel-lí Antúnez Roca
*Jeffrey Shaw
*Stelarc.
This is the first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts. Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life.