Virtual Theatres

ebook An Introduction

By Gabriella Giannachi

cover image of Virtual Theatres

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The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated.

In this fascinating volume, Gabriella Giannachi analyzes the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including:

  • blast Theory

  • Merce Cunningham

  • Eduardo Kac

  • forced entertainment

  • Lynn Hershman

  • Jodi Orlan

  • Guillermo Gáz-Peáp>
  • Marcel-lántáz Roca

  • Jeffrey Shaw

  • Stelarc.

    Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life.

  • Virtual Theatres