Serious Games, Interaction, and Simulation
ebook ∣ 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers · Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
By Carlos Vaz de Carvalho
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This volume constitutes the proceedings of the
5th International Conference on Serious Games, Interaction, and
Simulation, held in Novedrate, Italy, in September 2015.
The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and application
of games for purposes other than entertainment. As such they cover areas like
cognition, psychology, technology-enhanced education, evaluation and assessment,
multimedia and information technology, and feature new scientific approaches
and results from experiments and real-life applications.