Hardware Verification with C++

ebook A Practitioner's Handbook

By Mike Mintz

cover image of Hardware Verification with C++

Sign up to save your library

With an OverDrive account, you can save your favorite libraries for at-a-glance information about availability. Find out more about OverDrive accounts.

   Not today

Find this title in Libby, the library reading app by OverDrive.

Download Libby on the App Store Download Libby on Google Play

Search for a digital library with this title

Title found at these libraries:

Library Name Distance
Loading...
For Further Reading . . . . . . . . . . . . . . . . . . . . . . . 41 C h a p t e r 4 : A L a y e r e d A p p r o a c h . . . . . . . . . . . 43 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 A Whiteboard Drawing . . . . . . . . . . . . . . . . . . . . . . 46 An "ends-in" approach. . . . . . . . . . . . . . . . . . . . . 47 Refining the whiteboard blocks . . . . . . . . . . . . . . . 47 The "Common-Currency" Components . . . . . . . . . . . 48 The Interface Layer in Detail. . . . . . . . . . . . . . . . . . 49 The wire layer . . . . . . . . . . . . . . . . . . . . . . . . . . 50 The agent layer . . . . . . . . . . . . . . . . . . . . . . . . . 52 The transaction layer . . . . . . . . . . . . . . . . . . . . . 53 The Top-Layer Components . . . . . . . . . . . . . . . . . . 54 What is a Test? . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 The Test Component . . . . . . . . . . . . . . . . . . . . . . . 58 The Test Irritator . . . . . . . . . . . . . . . . . . . . . . . . . 60 A Complete Test . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 For Further Reading . . . . . . . . . . . . . . . . . . . . . . . 63 Part II: An Open-Source Environment with C++ . . . . . . 65 C h a p t e r 5 : T e a l B a s i c s . . . . . . . . . . . . . . . . . . . 67 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 What Teal provides . . . . . . . . . . . . . . . . . . . . . . . 68 Teal's similarity to HDLs . . . . . . . . . . . . . . . . . . . 69 A tiny but complete example . . . . . . . . . . . . . . . . 69 Teal's Main Components. . . . . . . . . . . . . . . . . . . . . 71 Using Teal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .73 Initialization . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Your C++ test . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 A P r ac titioner 's Handboo k ix Contents Creating registers . . . . . . . . . . . . . . . . . . . . . . . 74 Working with a reg or vreg . . . . . . . . . . . . . . . . . . 75 Logging Output . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Using Test Parameters . . . . . . . . . . . . . . . . . . . . . . 79 Accessing Memory . . . . . . . . . . . . . . . . . . . . . . . . . 81 A memory note example . . . . . . . . . . . . . . . . . . . 82 Constrained Random Numbers . . . . . . . . . . . . . . . . . 84 Required initialization . . . . . . . . . . . . . . . . . . . . . 84 Using random numbers. . . . . . . . . . . . . . . . . . . . . 84 Working with Simulation Events and Concurrency . . . . 86 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 For Further Reading . . . . . . . . . . . . . . . . . . . . . . . 88 Chapter 6: Truss: A Standard Verification F r a m e w o r k . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 General Considerations . . . . . . . . . . . . . . . . . . . . . 93 Using a language other than C++ . . . . . . . . . . . . . . 93 Keeping it simple . . . . . . . . . . . . . . . . . . . . . . . . 94 Major Classes and Their Roles . . . . . . . . . . . . . . . . .
Hardware Verification with C++