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Manc Shepherd's alive and mad as hedrin.
His plan to trap Alaric backfired, nearly costing his life. His backup ambush failed. The kid's in the wind and Corollas want Manc for the death of Birak and Strepe—the Bishop's enforcers. Everything he's done to attain a position within the Corollas upper echelon has been blasted to ashes, but Manc's not willing to give up his vendetta against the Bishop.
Manc puts in motion a plan to capture Alaric and leverage the kid for a bloody meeting with the Bishop. Much as he did before with Cassii's module, he hunts Alaric's friends and loved ones starting with Tyne.
The sultry piratess falls prey to Manc's trap, but isn't about to lay down and die. Tyne determines to undermine his efforts from within, sacrificing herself to protect Alaric. She isn't alone. Corollas, Protectorate Intelligence and the mysterious Kingsman put themselves in Manc's way.
How far will Manc go for revenge? Will he successfully hijack Alaric's friends while avoiding Corollas assassins? Will he survive to another showdown with Alaric, and if so, what will Alaric do to free his friends?