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For Miona, defending the colors of her school in the national batteryrun tournament—the Great Games—was only a dream. This year the Games are being held in distant, crime-riddled Montahra, but Professor Musrol wants to enter Miona and her classmates in the selection process anyway.
Many obstacles will stand between Miona and her dream, the first being the school's dean, Ms. Bertahrat. Another is Maltor Poisonohl, who will stop at nothing to get her off their team.
But if she ever succeeds in dodging all the traps her enemies put in her way, she may just find herself far from the protection of her home or school, an easy target for a much sinister enemy...and end up in one of Montahra's jails?
Then, doing her best in the tournament might not be her main worry anymore. Would her new powers—with her incomplete training—be enough to get her out of her enemy's clutches? Because this time she wouldn't be able to ask her friends for help. Not with the secret mission she had been given.