Blood Pit In-Game Module

ebook Walk-Thru Tutorials in Game Development

By Stephen Gose

cover image of Blood Pit In-Game Module

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Discover how to create RPG games using the Step-by-Step Game Recipe methods in this course. This is a "Mega" construction course; you'll learn two different online games deliveries using these RPG game mechanics. When you're finished, you will have a production pipeline to create as many different RPG games as your imagination can dream of!

You'll also get bonus content, download examples, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes.

I would like to guide you in creating several modes of RPG game mechanics. We will use these game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this tutorial, you should have a fully functional RPG game and two different delivery modes (Phaser v2.x.x and Phaser III) game styles using your own gaming assets. There is a supporting website where you can download the bonus content included with your course purchase.

This extraordinarily comprehensive course will teach you how to:

Use either Phaser v3.16+ and/or v2.x.x and the advantages each offer.
Create different modes of RPG games.
How to integrate other gaming mechanics into other game genres such as RPG!
Use Phaser as a Progressive Web Application or Single Page Web Application for any device.
Analyze current business demand for these game's genres and where to deploy them.
Automatically generate new quizzes and dating simulations.
Instructor Guides and teaching resources available for workshops in this course's special Teacher edition.
If you have any feedback or suggestions please join our email listing or participate in the forum for this course!

Blood Pit In-Game Module