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NB: There are Video Tutorials supporting this eBook. Links to video tutorials are there inside this eBook!
Aaron F. Ross would like to welcome you to 3ds Max 2013 Essential Training. 3ds Max is a top-tier application for digital content creation. Here are some of the topics we will be covering in this course: modelling with polygons, curves, and subdivision surfaces, defining shading properties with materials and maps, setting lights such as spot and OMNI lights, adjusting camera position and Field of View, animating objects with keyframes and controllers, keyframe editing in the Curve Editor, constructing and animating hierarchies, and final output rendering to an image sequence.
I have been using 3ds Max and its predecessor 3D Studio since the early 90s, and now I am happy to share my experience with you. So let us dive into 3ds Max 2013 Essential Training.
The course covers Autodesk 3DS Max from the ground up, providing a thorough overview of this advanced 3D graphics and modelling package. It covers the 3ds Max interface and walks through common tasks such as modelling, texturing, lighting, animating, and rendering. The course is centred around real-world projects that provide designers practical examples to use with the lessons.
Topics include:
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