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Online Gaming

The Surge of Esports and Mobile Gaming · Looking Forward

by The New York Times Editorial Staff


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In the mid 2000s, online gaming was a robust and thriving culture, with dedicated participants around the world. A decade later, mobile games had spawned billion-dollar franchises, and e-sports had earned a viewership rivaling the audiences of blockbuster films. As online gaming grew into a pop culture industry, new questions were raised about the role of video games in business, politics, education, and culture. The articles in this collection showcase the development of this multi-faceted industry, and features such as media literacy terms and questions will engage readers beyond the text.

Publication Details

The Rosen Publishing Group, Inc
New York Times Educational Publishing
Publication Date:
Looking Forward


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Online Gaming
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