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Develop your first interactive 2D and 3D platformer game by learning the fundamentals of C#
About This Book
Who This Book Is For
The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.
What You Will Learn
In Detail
With the latest version of Unity 2017 released, are you interested in developing creative and interactive games while learning C# alongside? Then this is the book that you are looking for. Its all about offering you a fun introduction to the world of game programming with C#.
You’ll start with the basics to get started with C# 7 and its latest features. Then you’ll see how to use C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017.
You’ll create your first C# script for Unity, add objects into it, and learn how to create game elements with them. Then you’ll work with the latest functional programming features of C# and how to leverage them for great game scripting.
Throughout the book, you’ll learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and go through some optimization techniques to ensure great game performance. At the end, your 2D game will be transformed into 3D, and you’ll be able to skill up to become a pro C# programmer with Unity 2017!
Style and approach
The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games.