Mastering Unity 5.x

ebook

By Alan Thorn

cover image of Mastering Unity 5.x

Sign up to save your library

With an OverDrive account, you can save your favorite libraries for at-a-glance information about availability. Find out more about OverDrive accounts.

   Not today

Find this title in Libby, the library reading app by OverDrive.

Download Libby on the App Store Download Libby on Google Play

Search for a digital library with this title

Title found at these libraries:

Library Name Distance
Loading...

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!

About This Book

  • Become a Unity master by creating a practical, in-depth game-development project with Unity
  • Use advanced C# scripting to unlock the complete potential of Unity 5
  • Use Version Control to Effectively Manage and Scale your workflow

    Who This Book Is For

    If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed.

    What You Will Learn

  • Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game
  • Create enemy characters that act intelligently and make reasoned decisions
  • Use data files to save and restore game data in a way that is platform-agnostic
  • Get started with VR development
  • Use Navigation Meshes, Occlusion Culling, and the Profiler tools
  • Work confidently with GameObjects, Rotations, and Transformations
  • Understand specific gameplay features such as AI enemies, inventory systems, and level design

    In Detail

    Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay.

    This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more.

    By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.

    Style and approach

    This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.

  • Mastering Unity 5.x