S60 Programming

ebook A Tutorial Guide · Symbian Press

By Paul Coulton

cover image of S60 Programming

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Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
  • Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
  • Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60
  • Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
  • S60 Programming