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Ghost brings news—and a warning. A new VR sim has launched. No fanfare. No safety protocols. Just one objective: Infiltrate Tartarus and rescue Princess Persephone from the immortal tyrant who holds her captive—Hades, the Lord of the Underworld.
Ariel and Jenna accept without hesitation. They've survived deathmatches, nightmare loops, and cyberpunk hellscapes. But this time, to enter the game... they have to die. And in this simulation, death is real. There are no respawns.
What they don't know is the truth behind the code. The sim is corrupt, its reality bleeding into the underworld it was meant to mimic. A trap set by the ruthless Lidia Gates, who forced the game into release—untested, unstable, and lethal. Everyone who jacks in? Gone. Erased. Zeroed out.
Now trapped in a digital afterlife, Ariel and Jenna descend into a world ruled by forgotten gods, decaying monsters, and torments not even the damned deserve. Their memories flicker. Their bodies rot. Time bends around them. Something ancient is watching.
The gates have closed behind them. To escape, they must outwit demons, seduce death, and face a goddess whose paradise hides something far worse than punishment. In Tartarus, there is no game. Only pain, madness—and the slow unraveling of the soul.