Computer Animation
ebook ∣ Exploring the Intersection of Computer Animation and Computer Vision · Computer Vision
By Fouad Sabry
Sign up to save your library
With an OverDrive account, you can save your favorite libraries for at-a-glance information about availability. Find out more about OverDrive accounts.
Find this title in Libby, the library reading app by OverDrive.

Search for a digital library with this title
Title found at these libraries:
Loading... |
What is Computer Animation
Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Computer animation
Chapter 2: Animation
Chapter 3: Stop motion
Chapter 4: Animator
Chapter 5: Visual effects
Chapter 6: Motion capture
Chapter 7: Traditional animation
Chapter 8: Real-time computer graphics
Chapter 9: Computer facial animation
Chapter 10: Virtual cinematography
(II) Answering the public top questions about computer animation.
(III) Real world examples for the usage of computer animation in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Computer Animation.