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An edge-of-your-seat adventure packed full of puzzles, spooks and mystery!
When Claude's little sister, Amity, runs off in forbidden Badwell Woods – where children disappear – Deliah, Sam and Claude follow her to a mysterious mansion. Inside, time has frozen in the 1930s and an invitation promises a devious party game.
Not long after they find a terrified Amity, hiding from 'ghosts', the floor beneath their feet starts to twist and turn: the rooms are changing places. The house has rearranged itself like a giant Rubik's cube.
To escape, they must solve the puzzle – and the century-old mystery of a girl who disappeared ...
When Claude's little sister, Amity, runs off in forbidden Badwell Woods – where children disappear – Deliah, Sam and Claude follow her to a mysterious mansion. Inside, time has frozen in the 1930s and an invitation promises a devious party game.
Not long after they find a terrified Amity, hiding from 'ghosts', the floor beneath their feet starts to twist and turn: the rooms are changing places. The house has rearranged itself like a giant Rubik's cube.
To escape, they must solve the puzzle – and the century-old mystery of a girl who disappeared ...