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Engineering Play

The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning (Series)

Mizuko Ito Author
(2012)

Playing Software

Miguel Sicart Author
(2023)

A Biography of the Pixel

Leonardo (Series)

Alvy Ray Smith Author
(2021)

Virtual Reality

MIT Press Essential Knowledge (Series)

Samuel Greengard Author
(2019)

Playful Wearables

Oguz Buruk Author
Ella Dagan Author
(2024)

Urban Play

Fabio Duarte Author
Ricardo Alvarez Author
(2021)

Making Games for Impact

Kurt Squire Author
(2021)

Run and Jump

Playful Thinking (Series)

Peter D. McDonald Author
(2024)

Image Objects

Jacob Gaboury Author
(2021)

10 PRINT CHR$(205.5+RND(1));

Software Studies (Series)

Book 10

Nick Montfort Author
Patsy Baudoin Author
(2012)

Families at Play

The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning (Series)

Sinem Siyahhan Author
Elisabeth Gee Author
(2018)

A Playful Production Process

Richard Lemarchand Author
Amy Hennig Author of introduction, etc.
(2021)

Wandering Games

Melissa Kagen Author
(2022)

Connected Gaming

The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning (Series)

Yasmin B. Kafai Author
Quinn Burke Author
(2016)

Algorithms

MIT Press Essential Knowledge (Series)

Panos Louridas Author
(2020)

Proof of Work

Urbanomic / Art Editions (Series)

Rhea Myers Author
(2023)

Codename Revolution

Platform Studies (Series)

Steven E. Jones Author
George K. Thiruvathukal Author
(2012)

Critical Play

Mary Flanagan Author
(2009)

Essentials of Programming...

Daniel P. Friedman Author
Mitchell Wand Author
(2008)

In-Game

Gordon Calleja Author
(2011)

Introduction to Autonomous...

Intelligent Robotics and Autonomous Agents series

Roland Siegwart Author
Illah Reza Nourbakhsh Author
(2011)

Racing the Beam

Platform Studies (Series)

Nick Montfort Author
Ian Bogost Author
(2009)

Types and Programming Languages

Benjamin C. Pierce Author
(2002)

Gameworld Interfaces

Kristine Jorgensen Author
(2013)

Values at Play in Digital Games

Mary Flanagan Author
Helen Nissenbaum Author
(2014)

The Microsoft Antitrust Cases

Andrew I. Gavil Author
Harry First Author
(2014)

Peripheral Vision

Platform Studies (Series)

Zabet Patterson Author
(2015)

Now the Chips Are Down

Platform Studies (Series)

Alison Gazzard Author
(2016)

Rogue Archives

Abigail De Kosnik Author
(2016)

Super Power, Spoony Bards,...

Platform Studies (Series)

Dominic Arsenault Author
(2017)

A Play of Bodies

Brendan Keogh Author
(2018)

A Prehistory of the Cloud

Tung-Hui Hu Author
(2015)

Communities of Play

Celia Pearce Author
Tom Boellstorff Author of introduction, etc.
(2011)

Persuasive Games

Ian Bogost Author
(2010)

Future Gaming

Goldsmiths Press / Future Media Series

Paolo Ruffino Author
(2018)

How Smart Machines Think

Sean Gerrish Author
Kevin Scott Author of introduction, etc.
(2018)

Playing Smart

Playful Thinking (Series)

Julian Togelius Author
(2019)

Handbook of Game-Based Learning

Jan L. Plass Editor
Richard E. Mayer Editor
(2020)

Cultural Analytics

Lev Manovich Author
(2020)

Peer Pedagogies on Digital...

Learning in Large-Scale Environments (Series)

Michael Dezuanni Author
(2020)

How Pac-Man Eats

Noah Wardrip-Fruin Author
(2020)

Elements of Game Design

Robert Zubek Author
(2020)

Making Games

Playful Thinking (Series)

Stefan Werning Author
(2021)

The Aesthetic of Play

Brian Upton Author
(2015)

Achievement Relocked

Playful Thinking (Series)

Geoffrey Engelstein Author
(2020)

Game Sound

Karen Collins Author
(2008)

Half-Real

Jesper Juul Author
(2011)

Critical Data Literacies

Luci Pangrazio Author
Neil Selwyn Author
(2023)